The Witcher 30 2 December 14, 2016
Easily one of my favorite titles of recent memory, The Witcher 3: The Wild Hunt set the bar for open-world games on a number of video game development disciplines, and audio was no exception. Here’s are two blog entries by AudioKinetic and A Sound Effect detailing how the audio team at CD Project Red tackled such a huge undertaking.
The Witcher 3: Wild Hunt – Game Audio Part 1 and Part 2
Two blog posts by AudioKinetic that take A deep dive into many of implementation techniques used by the audio to bring this expansive world to life.
Be sure to watch the included playlist of their GDC 2016 talks discussing the game’s sound (access to the GDC vault is not required!)
Creating the Sound for the Grand, Wild World of ‘The Witcher 3’
As always, an excellent and informative interview from A Sound Effect.